2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 by Ray Wenderlich, Mike Berg, Michael Briscoe, Ali Hafizji, Neil North, Toby Stephens, Rod Strougo, Marin Todorov
2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 by Ray Wenderlich, Mike Berg, Michael Briscoe, Ali Hafizji, Neil North, Toby Stephens, Rod Strougo, Marin Todorov PDF, ePub eBook D0wnl0ad
Learn How to Make 2D iOS and tvOS Games!
Learn how to make iOS and tvOS games in Swift, using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game!
[Screenshots of 6 games: Zombie Conga, Cat Nap, Drop Charge, Dino Defense, Delve, and Circuit Racer]By the time you’re finished reading this book, you will have made 5 complete mini-games, from an action game to a puzzle game to a tower defense game!
Topics Covered in 2D iOS & tvOS Games by Tutorials
- Sprites: Get started quickly and get your images onto your screen.
- Manual Movement: Move sprites manually with a crash course on 2D math.
- Actions: Learn how to move sprites the "easy way" using Sprite Kit actions.
- Scenes and Transitions: Make multiple screens in your app and move between them.
- Camera: Use Sprite Kit's built-in camera to control your view.
- Labels: Learn how to display text for lives, score and more in your game.
- tvOS: Learn how to port your game to the Apple TV and work with the remote.
- Physics: Add realistic physics behavior into your games.
- Beyond Sprites: Add video nodes, core image filters, and custom shapes.
- State Machines: Learn about GameplayKit's state machine support in iOS 9.
- Particle Systems: Add explosions, star fields, and other special effects.
- Adding “Juice”: Take your game from good to great by polishing it until it shines.
- Entity-Component System: Use GameplayKit's new architecture for max reusability.
- Pathfinding: Make your characters move using GameplayKit's new pathfinding support.
- Tile Maps: Make games that use tile maps.
And much more, including: Randomization, procedural levels, game controllers, and 5 downloadable chapters!
From reader reviews:
Ellen Kelsey:
Your reading 6th sense will not betray an individual, why because this 2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 e-book written by well-known writer who knows well how to make book which can be understand by anyone who else read the book. Written within good manner for you, dripping every ideas and writing skill only for eliminate your hunger then you still uncertainty 2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 as good book not merely by the cover but also from the content. This is one publication that can break don't determine book by its handle, so do you still needing one more sixth sense to pick this!? Oh come on your looking at sixth sense already said so why you have to listening to an additional sixth sense.
Lou Bryant:
In this age globalization it is important to someone to obtain information. The information will make a professional understand the condition of the world. The condition of the world makes the information simpler to share. You can find a lot of referrals to get information example: internet, newspapers, book, and soon. You can observe that now, a lot of publisher which print many kinds of book. Often the book that recommended for your requirements is 2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 this reserve consist a lot of the information with the condition of this world now. This book was represented how does the world has grown up. The dialect styles that writer value to explain it is easy to understand. The writer made some study when he makes this book. Honestly, that is why this book acceptable all of you.
Joan Hanson:
Some individuals said that they feel fed up when they reading a reserve. They are directly felt this when they get a half elements of the book. You can choose the actual book 2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 to make your current reading is interesting. Your own skill of reading expertise is developing when you just like reading. Try to choose very simple book to make you enjoy to learn it and mingle the opinion about book and reading through especially. It is to be initially opinion for you to like to open up a book and go through it. Beside that the e-book 2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 can to be your friend when you're feel alone and confuse in what must you're doing of this time.
Read 2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 by Ray Wenderlich, Mike Berg, Michael Briscoe, Ali Hafizji, Neil North, Toby Stephens, Rod Strougo, Marin Todorov for online ebook
2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 by Ray Wenderlich, Mike Berg, Michael Briscoe, Ali Hafizji, Neil North, Toby Stephens, Rod Strougo, Marin Todorov Free PDF d0wnl0ad, audio books, books to read, good books to read, cheap books, good books, online books, books online, book reviews epub, read books online, books to read online, online library, greatbooks to read, PDF best books to read, top books to read 2D iOS & tvOS Games by Tutorials: Beginning 2D iOS and tvOS Game Development with Swift 2 by Ray Wenderlich, Mike Berg, Michael Briscoe, Ali Hafizji, Neil North, Toby Stephens, Rod Strougo, Marin Todorov books to read online.
No comments:
Post a Comment